I’ve been keeping this blog for a while now, which means it can be tricky to find your way around. Here are some of the posts I’d recommend checking out:
The Door Problem of Combat Design
Analysis of multiplayer level design and social space design:
Halo Multiplayer Maps and Public Parks
The Red House of Sainte Marie du Mont
Analysis of other games:
Looking for more level design writing? Check out Robert Yang’s https://book.leveldesignbook.com/