Welcome to my design blog!

I’ve been keeping this blog for a while now, which means it can be tricky to find your way around. Here are some of the posts I’d recommend checking out:

The Door Problem of Combat Design

Playgrounds and Level Design

Analysis of multiplayer level design and social space design:

Halo and Inflexible PvP

Halo Multiplayer Maps and Public Parks

The Red House of Sainte Marie du Mont

Analysis of other games:

Thief’s Maps and Territories

Looking for more level design writing? Check out Robert Yang’s https://book.leveldesignbook.com/

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